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Rusty Speaker
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This is a low poly, well worn, heavy duty, internal speaker for a Scavenger Mech that I made for a team production while I was in school. This model is only 5 faces of a cube with beveled edges, totaling at 110 tris.
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The high poly and low poly were modeled in Maya. I baked the maps and textured the model in Substance Painter. The model was used in a Virtual Reality environment that we designed for the Oculus Rift.
Albedo Map
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Normal Map
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Metallic Map
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Ambient Occlusion Map
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Roughness Map
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